
Olivia DiPrizio
Project Role |
Mid-Death Crisis - Environment Artist |
---|---|
Major | Game Art Major
|
Hometown | Exeter, NH |
Pronouns | she/her |
Connect | Website |
I am an environment and prop artist, passionate about storytelling through games. I have worked in a variety of art styles and consider myself to be an adaptable, detail-oriented, and self-sufficient learner. I thrive when working with other creatives, and I’m constantly looking to push my skills through feedback and iteration. Outside of games, I enjoy photography, archery, writing, and TTRPGs.
Professional Qualifications
- 3D Environment Creation
- 3D Modeling and Sculpting
- High to Low Poly Pipelines
- PBR Texturing
- Modular Asset Creation
- Lighting and Set Dressing
Technical Expertise
- Autodesk Maya and 3ds Max
- Substance Painter and Designer
- Pixologic ZBrush
- Houdini
- Adobe Photoshop
- Unity
- Unreal Engine 4 & 5
- Jira and Confluence
Development Expertise
- 4 Years of Game Production
- Mid-Death Crisis, Environment and Prop Artist, 2023-2024
- Game Art Tutor, 2022-2024
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
