
Nathan Desjardins
Project Role |
SYNC - VFX Artist &Programmer |
---|---|
Major | Game Programming Major
|
Hometown | Portland, ME |
Pronouns | He/Him |
Connect | Website |
A VFX Artist and Game Programmer with over 8 years of experience, I am passionate about what I do and am always willing to learn. By combining my love for visuals with my knowledge of game programming, I am able to create and integrate unique and dynamic visual effects.
Professional Qualifications
- VFX Graphs
- Systems Programming
- Art Implementation
- 3D Modeling
- Leadership
- Tech Art
- Animation
Technical Expertise
- C#
- C++
- Blender / Maya
- Unreal / Unity
- Houdini
- Git / SVN
Development Expertise
- Lead Programmer / VFX Artist - High Maintenance (2023)
- VFX Artist - SYNC (2024)
- Lead Programmer / VFX Artist - Bubblegum Beatdown (2023)
Portfolio Items
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
