Project Role |
Not Quite Immortal - Technical/Environment Artist |
---|---|
Major | Game Art Major
|
Minor(s) | Game Programming |
Hometown | Boston, MA |
Connect | Website |
Technical Artist with experience straddling creative and engineering teams and a proven track record of delivering shaders, art assets, and pipeline tools to streamline the development process. Thrives in busy development environments by relying on strong interpersonal skills and an eagerness to learn and improve.
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