
Ana Collins
Project Role |
RagBrawl - Level Designer |
---|---|
Major | Game Design Major
|
Hometown | Stratham, NH |
Pronouns | she/her |
Connect | Website |
As a designer who specializes in both level and narrative design, I strive to create immersive and unique experiences in games. I am an adaptable collaborator both in-person and virtual, where I enjoy bringing my team’s visions to life.
Professional Qualifications
- Level Design
- Narrative Design
- Prototyping
- 3D Modeling
- Agile Development
- QA Testing
Technical Expertise
- Unreal Engine (4 and 5)
- Unity (2D/3D)
- C# (Unity)
- Version Control (Git/SVN)
- Autodesk Maya (foundational)
- Houdini (foundational)
- Adobe Creative Suite
Development Expertise
- Level Designer on RagBrawl (P7idgeon Party)
- Champlain College Games Testing Lab Manager (2022-2023)
- Game Design Intern at Corvos Media (2022)
- Game Studio I, II, and III
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
