
Alina Coffey
Project Role |
RagBrawl - UI/UX Artist |
---|---|
Major | Game Art Major
|
Hometown | Medway, MA |
Pronouns | she/her |
Connect | Website |
Welcome! I am Alina, an ambitious user interface artist with a deep passion for art and an avid learner. My professional experience has helped me hone my technical abilities, as well as reinforce my appreciation for strong communication and a good challenge. I love being a part of creating a truly immersive experience and thrive on being able to work with other people to create something inspiring.
Professional Qualifications
- UX Design & Wireframe Creation
- Iconography
- Graphic Design
- Vector Illustration
- Motion Graphics
- Creative Director
- 3D Modeling
- 3D Sculpting
Technical Expertise
- Adobe Illustrator
- Adobe Photoshop
- Adobe After Effects
- Figma
- Unity
- Unreal Engine 4 & 5
- Autodesk Maya
- Pixologic ZBrush
Development Expertise
- SNIPERPUNK Developer | UI Artist | 2022 - present
- Production III (Rag Brawl) | UX/UI Artist | Spring 2023
- Ubisoft Competition | Prop & UI specialist | Spring 2022
- Rad Magpie Intern (High Tide) | Lead Artist | Summer 2021
Portfolio Items
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
