
Griffin Carlson
Project Role |
Through Rust We Are Returned - Creative Director |
---|---|
Major | Game Design Major
|
Connect | Website |
I'm a Game/Narrative Designer who tells stories that engage society, history, and mythology. I have always been fascinated with games, role-playing, and imaginary worlds, and now (as a Game Designer) I channel this passion into my work by developing immersive gameplay experiences that allow players to understand their world better through the lens of fantastical other realities.
Professional Qualifications
- Narrative Design
- RPG Design
- Cutscene Design
- Rapid Content Creation
- Systems Design
- Agile Development
- Version Control
- Design Documentation
Technical Expertise
- C# (Unity)
- Unity (2D & 3D)
- Scrum
- GIT
- Audacity
- Twine, Fungus (Unity) & Inky
- Adobe Creative Suite
- Microsoft Word and Excel
Development Expertise
- Creative Director, Through Rust We Are Returned, 2020 & 2021
- Lead Designer & Product Owner, Five-Finger Gunslinger, 2020
- Power Level Studios, Narrative Design Contractor, 2020
- Frame Interactive, Game Design Intern, 2020
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
