Jenny Caplan

Major Game Art Major
Hometown Scotland
Pronouns She/Her
Connect Website
LinkedIn

Passionate about 3D props and environment modeling with knowledge in creating high-quality modular assets. Enthusiastic to create immersive environments that bring a game to life and collaborate with interdisciplinary teams to make it possible.

Professional Qualifications

  • 3D Modeling & Sculpting
  • High to Low-Poly Modeling
  • Procedural & Modular Assets
  • UV Maps & Texture Sets
  • Texturing
  • Procedural Materials
  • Traditional & Digital Painting
  • Scrum Master Certified

Technical Expertise

  • Autodesk Maya
  • Pixologic ZBrush
  • Substance Painter
  • Substance Designer
  • Unreal Engine 4
  • Houdini
  • Marmoset Toolbag
  • Adobe Photoshop/Creative Suite

Development Expertise

  • Game Studio I, II and III, (4 Years of Game Development)
  • Props and Environment Artist for Achromatic, 2022
  • Lead Environment Artist for VR Game, Launch Time Diner, 2021
  • Lead Artist (Environment/Character) for Part of Me, 2021

Interested in Learning More?

Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!

Game Studio art and promotional text