
Jenny Caplan
Major | Game Art Major
|
---|---|
Hometown | Scotland |
Pronouns | She/Her |
Connect | Website |
Passionate about 3D props and environment modeling with knowledge in creating high-quality modular assets. Enthusiastic to create immersive environments that bring a game to life and collaborate with interdisciplinary teams to make it possible.
Professional Qualifications
- 3D Modeling & Sculpting
- High to Low-Poly Modeling
- Procedural & Modular Assets
- UV Maps & Texture Sets
- Texturing
- Procedural Materials
- Traditional & Digital Painting
- Scrum Master Certified
Technical Expertise
- Autodesk Maya
- Pixologic ZBrush
- Substance Painter
- Substance Designer
- Unreal Engine 4
- Houdini
- Marmoset Toolbag
- Adobe Photoshop/Creative Suite
Development Expertise
- Game Studio I, II and III, (4 Years of Game Development)
- Props and Environment Artist for Achromatic, 2022
- Lead Environment Artist for VR Game, Launch Time Diner, 2021
- Lead Artist (Environment/Character) for Part of Me, 2021
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
