
Brandon Boras
Project Role |
Project Nautilus - Gameplay Programming, Version Control Lead |
---|---|
Major | Game Programming Major
|
Hometown | Christ Church, Barbados |
Pronouns | He/Him |
Connect | Website |
I am a generalist game programmer with a passion for every game programming discipline. Although I slightly prefer gameplay programming, my favorite experience is figuring out novel solutions to problems that require a holistic understanding of multiple systems in any given game. This approach relies on a fundamental understanding and respect for all of the work done by everyone I work with.
Professional Qualifications
- Gameplay Programming
- Systems Programming
- UI/UX Programming
- AI Programming
- Physics Programming
- Version Control Management
Technical Expertise
- C and C++
- C#
- Unity
- git
- Unreal
Development Expertise
- Gameplay Programmer, Project Nautilus (itch.io), 2022
- Programmer/Sound Designer, Lenora Fedora (itch.io), 2021
- Programming Intern, Exersides Project, 2021
- >4 Years Experience in Game Programming
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