
Lillian Bonnell
Project Role |
SYNC - Character Artist |
---|---|
Major | Game Art Major
|
Hometown | Portland, ME |
Pronouns | She/Her |
Connect | Website |
I am a hard working 3D Character and Prop artist. I place great importance on effective collaboration within teams and am committed to fostering open communication and mutual respect, drawing from my experience in leadership roles.
Professional Qualifications
- 3D Sculpting
- 3D Modeling (High to Low)
- UV Mapping
- Texturing
- Leadership
Technical Expertise
- Autodesk Maya
- Adobe Substance Suite
- ZBrush
- Unreal Engine 5
- Adobe Photoshop
- Adobe After Effects
Development Expertise
- Character Artist on SYNC
- Co lead and Character Artist on Slime-Boy: Stretched Thin
- 4 Years of Game Development Experience
Portfolio Items
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