
Michael Aucella
Project Role |
Axecutioners - 2D and 3D Character artist, animator |
---|---|
Major | Game Art Major
|
Hometown | Reading, MA |
Connect | Website |
Enthusiastic 3D animator always looking to hone my skills and breathe life into games through motion. Dedicated to creating animations with personality whether they are for gameplay, cinematics, or even first-person. Enjoys every opportunity to collaborate with other animators and peers to deliver quality work.
Professional Qualifications
- 3D Gameplay Animation
- 3D Cinematic Animation
- Character Design
- Concept Art
- 3D Rigging
- 3D Modeling
Technical Expertise
- Autodesk Maya
- ZBrush
- Substance Painter
- Adobe Photoshop
- Adobe Premiere
- Adobe After Effects
- Unity
- Unreal Engine 4
Development Expertise
- 4 Years of Game Production Experience
- Character Artist/Rigger/Animator for Axecutioners
- Promotional Artist for Sniperpunk
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
