
Jamie Abar
Project Role |
Camera Shy - Lead Artist |
---|---|
Major | Game Art Major
|
Connect | Website |
Motivated and detail-oriented environment and technical artist with a passion for problem-solving and creating high-quality, game-ready work alongside other artists. Strives to construct visually compelling and cohesive scenes centered around a core narrative. Exhibits skills in interdisciplinary communication and is devoted to seeing projects and teams succeed.
Professional Qualifications
- 3D Modeling
- Art Direction
- Environment Lighting
- High to Low Poly Modeling
- 3D Game Environments
- Technical Art
- Texturing
- UV Mapping
Technical Expertise
- Adobe Photoshop
- Autodesk Maya
- Pixologic ZBrush
- Unreal Engine
- Unity 3D
- Substance Painter
- Substance Designer
- Python Scripting in Maya
Development Expertise
- Lead Artist on Camera Shy, False Panda Studios
- Environment and Prop Artist Intern, Larkon Studio
- 4 Years of Game Production Experience
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
