The Exaggerated Epoch of Edward O’Hare


Steam
Twitter

The Team

Nick Alibrio
Game Production Management Major
Lead Producer, Scrum Master (UI/UX Team)
Wyatt Ameden
Game Design Major
Lead Designer, Product Owner
Julian Benchimol
Game Design Major
Level Designer, Narrative Designer
Nicholas Brennan-Martin
Game Programming Major
Puzzle Programmer
Scott Dagen
Game Programming Major
AI Programmer, Sound Programmer
Sam Dykes
Game Art Major
Environment Artist
Zachary Frye
Game Production Management Major
Install Wizard - Marketing, Publishing Support
Junk Punk Arena - Publishing Support
Live/Wire - Publishing Support
Overgrown - Marketing Publishing Support
Polaris Postal Service - Marketing, Publishing Support
SCORCH - Marketing, Publishing Support
Publishing Support
Giancarlo Gioielli
Game Design Major
Combat Designer, Narrative Designer
Rose Gruner
Game Design Major
UI/UX Designer
Stephen Hill
Game Programming Major
Combat Programmer, Gameplay Programmer
Cameron Howell
Game Art Major
Lead Artist, Technical Artist VFX & Animations
David Iooss
Game Production Management Major
Associate Producer, Scrum Master (Level Team)
Jason Lucas
Game Production Management Major
QA Manager, Scrum Master (Combat Team) Community Manager Voice Actor
Cormac Mackinnon
Game Programming Major
UI/UX Programmer
Michelle Nie
Game Programming Major
2D Artist, Generalist Programmer
Conner Root
Game Programming Major
Lead Programmer, Build Manager
Connor Rousseau
Filmmaking
Trailer Director
Trent Stabler
Game and Interactive Scoring (Berklee)
Polaris Postal Service - Composer
Sound Designer

Interested in Learning More?

Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!

Game Studio art and promotional text