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The Team

Lillian Bonnell
Game Art Major
Character Artist
Keegan Buckingham
Game Design Major
Systems & Technical Designer
Noah Cichowlas
Game Sound Design Major
Riptide - Lead Sound Designer
Composer
Joseph Clemente
Graphics Programmer
Marc Davis
Graphic Designer
Nathan Desjardins
Game Programming Major
VFX Artist &Programmer
Harry Dorer
Game Programming Major
Systems Programmer
Dillon Drummond
Game Programming Major
Mid-Death Crisis - Gameplay Programmer
Graphics Programmer
Khira Dwyer
Game Art Major
Character Animator
Samuel Fox
Game Programming Major
AI Programmer
Andrew Griffin
Game Programming Major
Lead Programmer
Joshua Guptill
Game Design Major
Product Owner
Ethan Helms
Game Design Major
UI/UX Designer
Bryant Koziol
Game Design Major
Narrative Designer
Andrea Kutsup
Game Art Major
Lead Artist
Benton Lane
Retention Designer
Andrew Lounsbury
Composer
Jesse Mazza
Game Art Major
Environment Artist
Wolde North
Game Business & Publishing Major
Mid-Death Crisis - Publishing Contractor
Molementum - Business Consultant
Riptide - Business & Publishing Consultant
Publisher
Patrick Persin
Game Business & Publishing Major
Mid-Death Crisis - Marketing Contractor
Molementum - Business Consultant
Riptide - Social Media Manager (Tiktok)
Marketing
Davin Pettingill
Game Art Major
Weapon Artist
Maxim Rasnovski
Game Sound Design Major
Lead Sound Designer
Sam Sussman
Game Design Major
Lead Designer
William Toth
Game Art Major
Environment Artist
Sasha Tschernisch
Game Design Major
Narrative Designer
Nicholas Tvaroha
Game Programming Major
Generalist Programmer

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Game Studio art and promotional text