Aster Nie

Project Role Molementum - Physics Programmer
Major Game Programming Major
Hometown Marlborough, MA
Pronouns They/Them
Connect GitHub
LinkedIn

I'm a multidisciplinary Systems Programmer with an affinity for interactive storytelling. Creating great game feel and user experiences are my specialties. My goal is to make experiences that have social impact - I believe games have a unique role in creating a better world. In my spare time, I'm immersed in botany and medicinal herbs. Nature is always my biggest inspiration!

Professional Qualifications

  • Systems Programming
  • Physics Programming
  • Tools Development
  • UI/UX
  • Interactive Web Development
  • Technical Documentation

Technical Expertise

  • Unity 3D (proficient)
  • C# (proficient)
  • C++ (proficient)
  • Javascript (proficient)
  • ReactJS (proficient)
  • .NET (foundational)
  • Autodesk Maya (foundational)
  • Unreal Engine (foundational)

Development Expertise

  • "Molementum," Steam 2024
  • Leahy Center of Digital Investigation, Technical Lead
  • Rad Magpie, Code Counselor
  • Weathered Sweater, Intern

Interested in Learning More?

Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!

Game Studio art and promotional text