Riley Burns

Project Role Thing & Fist - Lead Sound Designer
Major Game Sound Design Major
Hometown Troy, NY
Connect Website
LinkedIn

I've been a gamer my whole life and have always enjoyed games with challenges that require skill and a firm grasp of the mechanics. I've applied that same approach to my life as well, where I've felt that overcoming the challenges of this program require the same dedication to mastering the core skills as one might take it upon themselves to master the mechanics of a game.

Technical Expertise

  • FMOD
  • Pro Tools
  • Unity
  • Adobe Audition
  • Git
  • JIRA

Development Expertise

  • Game Studio II and III
  • Thing and Fist (Soon to be on Steam)
  • Studio Engineer in CCM Sound Recording Studio

Interested in Learning More?

Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!

Game Studio art and promotional text