
Sasha Tschernisch
Project Role |
SYNC - Narrative Designer |
---|---|
Major | Game Design Major
|
Minor(s) | Interactive Narrative |
Hometown | Brattleboro, VT |
Pronouns | He/Him |
Connect | Website |
I am an avid game designer with particular skills in narrative design. My focus is creating characters with depth and compelling stories in immersive worlds. Through my studies in the Game Design Program, I have honed my ability to work seamlessly with others; maintaining effective communication throughout a project. I am passionate about my work and look forward to applying my talents and skill sets in the field of Game Design.
Professional Qualifications
- Level Design
- Narrative Design/Systems
- Worldbuilding
- Agile Development
- Visual Design Documentation
- Rapid Prototyping
- Iterative Development
- Scrum Knowledgeable
Technical Expertise
- Unity (3D+2D)
- C# (Unity)
- Unreal Engine
- SVN/Version Control
- Jira/Confluence
- Autodesk Maya
- Adobe Substance Painter 3D
- Adobe Photoshop/Illustrator
Development Expertise
- Narrative Designer on SYNC 2024
- GMD-380: Advanced Seminar Narrative Design
- Game Studio I, II, and III
- 4 Years of Game Design Experience
Portfolio Items
Voyage to the Center of a Time-Machine
A Sci-Fi escape room made in Escape Simulator
Sasha Tschernisch – Senior Reel
This is a video about SYNC, my Senior Capstone Project. This reel showcases the Narrative Design I worked on for the project.
A Howling Nightmare
A 2D Point & Click game made in Unity with Adventure Creator
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
