Lillian Bonnell

Project Role SYNC - Character Artist
Major Game Art Major
Hometown Portland, ME
Pronouns She/Her
Connect Website
LinkedIn

I am a hard working 3D Character and Prop artist. I place great importance on effective collaboration within teams and am committed to fostering open communication and mutual respect, drawing from my experience in leadership roles.

Professional Qualifications

  • 3D Sculpting
  • 3D Modeling (High to Low)
  • UV Mapping
  • Texturing
  • Leadership

Technical Expertise

  • Autodesk Maya
  • Adobe Substance Suite
  • ZBrush
  • Unreal Engine 5
  • Adobe Photoshop
  • Adobe After Effects

Development Expertise

  • Character Artist on SYNC
  • Co lead and Character Artist on Slime-Boy: Stretched Thin
  • 4 Years of Game Development Experience

Interested in Learning More?

Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!

Game Studio art and promotional text