
Nicholas Eckstein
Project Role |
Box Voyage - Systems Programmer |
---|---|
Major | Game Programming Major
|
Connect | Website |
I love learning new things that have anything to do with game development, especially programming. I am a fast learner and dedicated to throwing time at a problem. I am compulsive and love spending time working out an issue and getting new features implemented, and I will not stop until it’s finished.
Professional Qualifications
- Gameplay systems development
- Mobile programming
- Agile development
- Oculus Rift development
- Prototyping
- Version control
- VR development
- Waterfall development
Technical Expertise
- Blueprint scripting in Unreal Engine Four
- C# (Unity)
- C++ Visual Studios
- Source Control
- Unity3D
- Visual Studio
Development Expertise
- Gameplay, tools programmer, designer, producer for Breakout Battle
- Gameplay and tools programmer for Lymantria Dispar
- Gameplay programmer for Astral Boxing
- Gameplay programmer for Box Voyage
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
