Grace Magnant

Project Role Guilded - Lead Artist, Environment Artist
Major Game Art Major
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Diligent and enthusiastic Environment Artist with a passion for creating high-quality, game-ready environments. Collaborative and empathetic in a team-based work environment. Continuously excited to learn new software and workflows to create scenes of the highest quality. Believes in the importance of iteration and feedback in a creative development process.

Professional Qualifications

  • 3D Environments
  • 3D Modeling
  • Environment Lighting
  • High to Low Poly Modeling
  • Modular Asset Creation
  • Texturing
  • Tileable Texturing
  • UV Mapping

Technical Expertise

  • Adobe Photoshop
  • Autodesk 3DS Max
  • Autodesk Maya
  • Pixologic ZBrush
  • Scrum
  • Substance Designer
  • Substance Painter
  • Unity3D
  • Unreal Engine 4

Development Expertise

  • Lead/Environment Artist for Guilded, Adjective Noun
  • Three semesters of Advanced Seminar: Game Environments
  • Game Art Lab Tutor
  • Study Abroad in Montreal, Canada

Interested in Learning More?

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Game Studio art and promotional text