
Filippo Scarfo
Project Role |
Junk Punk Arena - Sound Designer, Composer |
---|---|
Major | Game Design Major
|
Connect | Website |
Game Designer focused on pushing the boundaries of interactive media. Experience with innovative systems design, audio composition and level design. Uses his love of the whimsical and a passion for self-expression to create engaging experiences.
Professional Qualifications
- Systems Design
- Audio Composition
- QA Leadership
- Documentation
- 3D Modeling
- Texturing
- Prototyping
- Level Design
Technical Expertise
- Unity
- Unreal Engine
- C# Scripting
- Ableton Live
- Adobe Premiere
- Adobe Photoshop
- Autodesk Maya
- Blender
Development Expertise
- Lead Game Designer on Stabilizer (2019)
- Lead Game Designer on Doomsday Filet (2020)
- Sound Design Lead on JunkPunk Arena (2021)
Portfolio Items
Interested in Learning More?
Fill out this form and we’ll send you info about our game majors plus a poster designed by our students!
